geometry dash wave engine v3
Geometry Dash Wave Engine v3: A Customizable Scratch Creation Tool
Geometry Dash Wave Engine v3 is a customizable wave mode engine built on Scratch, designed for both playing and creating levels. It draws inspiration from @Cubey_Dudey's earlier Wave Engine 2.0 project and features atmospheric music by Ocular Nebula. The developer notes this version was the result of three attempts at remaking, emphasizing the effort involved and kindly requesting credit if others use the code.
Gameplay Mechanics
For players, the core mechanic is simple: click to ascend. The challenge and customization come from modifying your wave's speed and size using on-screen controls. Forward and backward arrow buttons adjust your speed incrementally (+1 or -1), while similar curve buttons control your icon's size. This allows for dynamic difficulty adjustment mid-game.
Level Editing & Customization
For creators, this engine is built to be easy to use. Level editing is centralized. You define your level's song and its duration by modifying a specific costume in the menu sprite (the length is set as the final scene number minus one). All level assets—blocks, obstacles, and their behaviors—are contained within and edited via the "level" sprite's costumes. If you wish to change the background music, you can dive into the menu sprite's code to insert a different track, though you'll need to provide the audio file yourself.
Geometry Dash Wave Engine v3 is a practical tool for Scratch users who want to craft and share their own wave-based challenges with precise control over gameplay parameters.
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