Geometry Dash actual textures
Geometry Dash Actual Textures: A Visual & Creative Mod
Geometry Dash Actual Textures offers a unique twist on the classic formula by swapping the game's default visual assets and extending the level layout, providing a fresh aesthetic experience for seasoned players. This creative project, developed over five days, also includes a fully functional level editor.
Optimized Play & Basic Controls
For the optimal, lag-free experience, it is highly recommended to play on TurboWarp using this project link: https://scratch.mit.edu/projects/930405796/. During standard gameplay, control your icon using [Space], a mouse [Click], or the [Up Arrow].
Built-In Level Editor Tutorial
This project's standout feature is its integrated editor. Enter editor mode by pressing [Space] while clicking the Green Flag. Once inside, harness these tools:
- Block Palette: Use keys [0] through [9] to switch between different block types.
- Camera Control: Pan the view around the level with the [W], [A], [S], [D] keys.
- Object Manipulation: Rotate selected objects with [Q] and [E].
- Place & Delete: Click to place an object. Press [X] to delete the selected object.
- Start Position: Set where the player begins by pressing [P].
Credits & Notes
The experience is powered by the track "Geometry Dash" by MDK. As a fan-made creation built on Scratch (with thanks to RobTop for the original game), please note this version is experimental and may contain various bugs. It's a fantastic tool for players interested in both experiencing a visual mod and trying their hand at level creation.
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